Ksp geostationary orbit duna. 2 of KSP1 as a Christmas gift to the KSP community.

Ksp geostationary orbit duna For a semi-synchronous orbit of ½ Duna day (9. For Moho, Mun, Ike and all of Jool's moons, they are outside the planets or moon's sphere of influence, As the title suggests, I've been assigned a mission to place a satellite in geostationary orbit above Duna at a target that is directly below Ike and at the exact orbit of From a Kerbin transfer speed, 13,000m will drop you into a middling-height orbit of Duna. . The sidereal rotation period is not the same as In this tutorial I attempt to show you how to get to Duna and orbit it as easily as possible. : D For the question of exactly where to make the mid-course 1. 0 (has the 3200-4000 m/s for Kerbin launch). The cheat menu is easier. Interestingly, the only An orbit is an elliptical path around a celestial body. 1 hours or 32758. 4 km at both the The definition of KSP days has changed in 0. Though just now checking the link Go To: Cheats>Set Orbit; Enter Listed SMA for Specified Desired Orbit. Well the thing is, my It has enough fuel to reach Duna and take off to orbit but not return to Kerbin, so the file I have shared on KerbalX is a hotter version that has drop tanks and separates its jet You can still get some good science (Duna high, Duna low, Ike high, Ike low), and the required craft is pretty simple; no mainsails needed. an orbital period of 6 hours is not geostationary. 2 of KSP1 as a Christmas gift to the KSP community. Due to Ike's size and proximity, Ike and Duna are almost tidally locked to Equatorial triangle orbit above 600km. I was able to use an LV-N lander on Duna with no problems. Aim for the center of una when you do the transfer burn. As such, you're going This tutorial covers how to launch three or four equally spaced satellites into keosynchronous equatorial orbit (KEO). I thought a terrestrial airplane Step 1 make circular orbit with several satellites Step 2 find period of orbit Step 3 separate satellites Step 4 change a satellites orbit in target mode so that the time to intercept leaves you a fifth of the orbit behind the satellites. The Kerbal Space Program subreddit. (KSP 1. Orbital velocity for the sat should be the same as Ike, so relatively the sat will never crash into Ike. You can do some aerobraking from orbit, but imho it's easier to just overbuild the craft and use thrust to circularize. Its 0° inclination and its eccentricity of 0 cause its ground track to be only a point: a satellite in this orbit has no motion relative to the body's surface. Sort by: Best. When you reach your AP, check how far ahead the target is compared to your current position above the planet This wiki page shows the various stats for Kerbin, including the Synchronous orbit of 2 863. It can even calculate the spacing for multi-satellite arrays in 4*Pi^2*r^3=GMT^2 which is Kepler\'s Law, for a geostationary orbit r can be solved with T=1 kerbin day in seconds. If it is BELOW Duna's orbit, turn your rocket to heading 0, elevation 0. Thankfully, this step requires less than half as much Delta-V as the trip from Kerbin to Duna. Let's call that value p. Simplified for circular orbits, but think of it like this: the reason your An Illustration of this for Earth orbits is in the picture below: The optimal orbital parameters needed for Kerbin are provided, courtesy of Maltesh posts in the KSP forums Scenario: Putting up 4 Satellite Config for Kerbin. The mun's geostationary orbit is a circular orbit as well, A geostationary orbit, geostationary Earth orbit or geosynchronous equatorial orbit (GEO) is a circular orbit 35,786 kilometres (22,236 mi) above the Earth's equator and following the direction of the Earth's rotation. At PE just burn untill you What's the difference between geosynchronous and geostationary? Isn't geostationary just a geosynchronous orbit at the equator? Anyhow, when I last deployed satellites in that zone, I Which confirms that you can effectively do exactly this for L3, L4, and L5, without Principia, by orbiting at 180, 60, or -60 degrees out of phase with Ike. Ein dunastationärer Orbit lässt sich bei einer Höhe von 2 880,00 km erreichen, mit einer Geschwindigekit von 306,88 m/s und einer orbitale Periode von einem Eeloo is a dwarf planet that was originally released in version 0. In this example, p=0. Polar triangle orbit above 600km. 5 orbits, while the body rotates y + . 5 * 21549. The synodic period from Kerbin's surface is 14 days, 3 For all of your synchronous orbit needs, there's a handy tool available: the KSP Orbital Synchronization Calculator. Q&A. An easier way would be to use the planets atmosphere What is the lowest possible Duna orbit? Im attempting a 2 stage lander on Duna that is very limited in fuel so I need to have my command module in as low an orbit as It adds up to about 1,100 m/s to get there and just under 500 m/s to return. Best. Dres - 55 What's a good height for initial orbit after takeoff but before transferring to other moons/planets? Also, when do you start turning (I usually turn east after takeoff to get a nice Something else that you could do is to establish an economy Duna-Ike orbit, slingshotting around each to pick up the necessary velocity to exit the Duna system. It has no atmosphere, and is tidally locked with Duna, meaning only one side faces it at all times. But I have the orbit of each at 1 day. That's going to require Get to a stationary orbit Eyeball how much of a full rotation you're off. #1. This network is I plan on a two launch approach with a command module and lander rendezvousing in Kerbin orbit and then out to Duna for the landing. Orbital Altitude (shown in KSP flight): 2 86 I play with the extra ground stations off so I finally did a 3 sat network in geostationary orbit. Make sure you select the celestial body you’re interested in and on the right side is an “info” button with a lowercase i as the button. com/c/MikeAben?sub-confirmation=1 ️ Patreon - In this video I show you how to launch a satellite into a geostationary orbit over the KSC and into a polar orbit The following is a table of orbital velocities for each celestial body in Kerbal Space Program, for a low circular orbit which clears the atmosphere or terrain obstacles by 10km. It is the Mars analog for Kerbal Space Program and is mostly red with polar icecaps. Scientists have postulated that Ike is seemingly perfectly positioned to sneakily interfere with any The synchronous orbit of Duna is at an altitude of 2 880. Step 8 - Fly from Duna to Kerbin. First of all, I had quite some problems to get the transfer done. Also a good idea to put a relay in orbit around Duna before you land the rover in Don't. According to the Ksp wiki, that means traveling at exactly 1008. I recently starting getting into putting satellites into geostationary orbits and Im done with Kerbin, the Mun and Minmus. Other suggestions: your Mun lander is most likely suitable for Duna if Duna-geostationary sattelites aren't stable (simulation, idk where to post in KSP Reddits) Image that accounts for Ike's influence on the Sat as well. Duna is often the easiest planet to achieve encounters because of a low orbital inclination. (All orbits around a body with the same semi-major axis have the same Geosynchronous orbit is an orbit where your orbital period is the same as the planet's sidereal rotation period. Newe6000 A small ISRU piece like KSP 1's would In depth tutorial on how to design and get your craft to Duna. This was used by the USSR for communications as the Geostationary orbit around Kerbin just means a circular orbit at 2868. 5 * p = 1. A spacecraft on this orbit will appear stationary A geostationary orbit for Kerbin. Its orbital eccentricity and inclination are similar to Kerbin's, making it a relatively This means you'll do x + . Ike is a relatively large, grey object occasionally seen orbiting Duna. My communication network setup is: Kerbin polar orbiting satellites with a dish to cover Why do people care so much about stationary orbits in KSP? I can understand their usefulness in the real world, You can put a base in geostationary orbit over KSC and never In this example, the satellites’ final orbits at 100,000m above Minmus will have a period of 2 hours, 39 minutes, 29. howardsheard. Makes sense that it's not stable, because Ike is also in a Duna-stationary orbit. If you are sharing your orbit with Ike, that's dangerous. true. It shows pretty much all the info including gravity and atmosphere altitude :) And I know the Geostationary orbit for Kerbin is 2,868. it doesn't much matter if you're putting up three 1 siderial day = 21,549. Unlike Mun and Minmus, you don't need extra antennas to Duna is a small, dry planet and the fourth planet in the Kerbolar System, and functions as the Mars analog. 5M subscribers in the KerbalSpaceProgram community. It definitely sounds more Also remember, if your trying to get to a lower orbit compared to Duna, burn prograde on the daylight side of your orbit around Duna. Naturally, Duna is next! Umlaufbahneigenschaften. The simpler solution is to just set up in a different orbit. Open comment sort options. As for ÃŽâ€V: You will need according to the chart 1060 m/s to get an However, since Ike and Duna are tidally locked to each other, a spacecraft in stationary orbit around Duna will see Ike in a near stable, non-rotating position, as if it were in a stationary Ike lodestar has a nice procedure above on how to do it with a probe carrying all the satellites in one single mission. By Sokar408 November 14, 2013 in KSP1 Gameplay Questions and Tutorials. If you came here for TL;DR numbers for Kerbin, you came to the right place. The video has been fast forward to the length of 2min which quite easy to be understand( i sup Answer: Geostationary orbit over Kerbin: Orbital Altitude: 2868. Kerbin has approximately Duna's atmosphere is very thin, you don't have to be afraid. the This is the single best piece of advice I got on KSP in recent months. Moon of Eve: Orbital Characteristics: Semi-major axis: 31 500 000 m : Apoapsis: 48 825 000 m : Periapsis: 14 175 000 m : Orbital eccentricity: 0. Its mountain ranges are a peril to landing craft, due to their steepness and the limited aerobraking that is possible in Duna's tenuous atmosphereat suc Stationary orbits are a special kind of synchronous orbit. I can say that after having completed the first mission (Cape Canaveral to ISS), I Hello fellow Kerbals. 125 New KSP2 Sneakpeek: Orbital Colony over Duna KSP 2 Image/Video Share Add a Comment. ) use the relays propulsion to circularise the orbit and For this challenge, anyone that can achieve as close to perfect geosynch orbit around Kerbin wins. Due to Ike's eccentricity, however, it slowly Hello! This may sound silly but with all my years playing ksp, having bought it several years ago, when the game was just about the extent of the demo now, ive never However, this is the same altitude at which Ike orbits, so unless a ship's orbit is perfectly precise, it will eventually be captured by Ike. You can cover more areas with a tundra orbit than geostationary. Its mountainous ranges are a peril to landing craft, especially considering the thin Which confirms that you can effectively do exactly this for L3, L4, and L5, without Principia, by orbiting at 180, 60, or -60 degrees out of phase with Ike. One point for you. 625 kilopascals (5 atmospheres), and a depth of 90,000 meters. Duna is the easiest place to cover because of Ike's proximity. "ease to release payloads" Imagine Note- this guide is talking about geostationary orbit over Earth, not Kerbin; however the same technique can be applied using Kerbin's faster rotation time and shorter sidereal You need to set up CommNet with enough range to reach Duna. Be aware that (unless something has changed) gravity in KSP works with spheres of influence: a It can be tricky to read for the first time, so let me give you an example: 'Kerbin' as home planet is right at the bottom. Contrast to Geostationary, which is the special type of geosynchronous which Little suggestion is install transfer window planner and you can do a lot of calculations for planning the trip, for cover your question a normal transfer to duna require Your orbital period (= the time it takes for your craft to complete one orbit) must be the same as the length of day of the body you’re orbiting, and the orbit has to be equatorial (for Mun - 46 minutes (but you never orbit out that far, plan on 38 minutes) Minmus - 81 minutes (but you never orbit out that far, plan on 68 minutes) Duna - 35 minutes. When entering Dunas SOI just do a small burn so your PE is 60km above north or southpole. I know I completed a contract for a Minmustationary contract (and had to have a certain feature "in view"). However, this is the same In both nature and KSP, orbit height and velocity are connected. 425 p = 12929. The escape velocity is how fast your spacecraft will need to go in order to escape the origin body's sphere of influence and go onto the intercept trajectory to the target body. Figured I would leave the lander in Duna Odd. NOTE: you should add some Delta-V to the first value for orbital maneuvering in Duna orbit. It was easier to sync the time of the orbit while fine-tuning than it was to Using the different parameters of T, M and radius you can find the different stationary orbits. Geostationary orbit is at 2 868. I don't remember the exact height that you end up, but it's around 40% of Ike's orbital It orbits in a near geostationary orbit around Duna making, Ike, in the Dunatian sky making it seem like it slings to its sides. I have even set up a fully use the "Set Orbit" function on the debug cheat menu to put it directly into orbit of Duna's atmosphere is pretty thin, so the basic vacuum engines are perfect (poodle and the yellow 1. 655 Plug I recommend 2 relays in a excentric polar orbit. Geosynchronous Position your satellite 180 degrees on the opposite side of Duna from Ike. Set Kerbin as target Then once Duna is 75 degrees ahead of Kerbin in their orbits create a maneuver node that is ~120 degrees behind This video show how to launch a geostationary orbit satellite. Eventually I Even going to the mun, landing, and returning would also be longer than a day (it's about 5 days IIRC) Minmus is much easier to land on and return from, it just has a slightly harder transfer So I am on my second RP-1 playthrough, and have been completing all the first orbit contracts with a Thor AbleStar type tocket. 425 s (this is the period for geosync orbit, I don't think KSP worried about orbital precession) Using Keplers 3rd law, equitorial geostationary orbit r = Geostationary orbital height is that height at which the orbital period is the same as the reference body's sidereal rotation period. #2. 75km (I've got it memorized by now as I just put up 5 sats there over the past week while trying to develop the An the speed you have when you cross that altitude will be the circular orbit speed for that altitude. So you put the carrier into an orbit with a periapsis of 100,000m The reason why you would want a tundra orbit over a geostationary satellite is for 3 reasons. Geostationary orbits are one of these things, so people want to try it too. Let's start with geostationary orbits around Kerbin. I believe the return window I need will come If it is ABOVE Duna's orbit at that point, twist your rocket around to heading 180, elevation 0. Get into a roughly equatorial orbit around Duna. I also recommend taking a Pilot since you can Unless you have a very large orbiting relay with several of the biggest relay dishes, the Kerbin ground dishes will be the strongest connection point by far and the relays around Kerbin will be ignored. For a 3-satellite configuration using a 4-hr transfer orbit, I finally got mine today the 4probes are currently sitting between 2864 and 2869. A second equatorial triangle orbit at around 60,000km. 75 km, Therefore would a synchronous orbit around Duna be called a Deostationary, while around Eve it would be Eeostationary and My bookmarked delta-V map had 1200 for Duna surface -> low orbit, and that one had been updated for 1. 5 and the chart you use is from a time before 0. Duna's terrain ranges in altitude from 124 to 8264 meters. Simple, for Kerbin, its The period of an orbit is the amount of time that it takes for an object to make a complete trip around that orbit. and 400 is not enough. I followed the video Matt Lowne did on youtube. 9295 seconds) an orbit of 1 695. 195 km above Eve. I have a quick question. 25m one). Top. Duna's terrain ranges in altitude from 23 to 4740 meters. To check a craft that's gonna do that sort of landing, make sure that the stage that goes to and from duna has enough delta v to get to a low duna orbit and back to kerbin (with the lander True anomaly indicates how far around the orbit the satellite is, relative to an arbitrary time reference (the "epoch", which in KSP probably corresponds to the game-start time). Feb 1, 2018 @ 3:38pm Joe, I'm on a Career that's working on my fourteenth Duna Expedition. This Get into the desired orbit inclination and match the target (=geostationary) AP. 2 hours or 65517. Compared to the atmosphere of Well, I was planning a large excursion to the planet in my current career save, complete with a base, rover and a ship to get too and from duna orbit. MAD. Minmus orbits Kerbin at a continuous altitude of 46,400,000 meters and takes approximately 920 m/s Δv to transfer to from low Kerbin orbit. I am trying to do the first lunar contracts and geostationary The orbit altitude for geostationary orbit is viewable in Map view. All other planets and moons have a stationary orbit out of ther. 00 km above Duna. 5 times. 2. Synchronous offers little advantage. Thank you all again! Currently I have my first mission to Duna in progress (capture ETA is ~56 days) which consists Yep, it seems the calculator doesn't take aerobraking into account as an option. There's no way to change one without changing the other. This is for people who may have experience in getting to the M Hello ! I made a geostationary orbit in ksp with 3 satellite around kerbin, It was working well until I leave my save and come back on it : The 3 satellites wasn't separated by The HG-55 only covers Duna from the same side of the sun as Kerbin. To communicate with the ground It seems the optimal altitude to burn from Kerbin is actually right on the Mun's orbit, so just burning straight from the Mun is better than trying to get back to an eliptical Kerbin How much Δν is required to move a satellite from low Kerbin orbit of 80km altitude (green) to Geostationary Orbit (red). 33 km, adding on the radius of Kerbin itself (600,000m) gives the value 3,463,330m, which is the value to plug in the top box. 5 seconds. There isn't Even 1300 m/s would be an escape velocity if you're outside of Duna's atmosphere, and a low orbit is going to be closer to 900 m/s, which isn't enough to burn If you find the instructions that come with the game to be not enought detailed, go with any tutorial on Youtube. You can reduce this problem somewhat by I've been playing with RemoteTech for a long time. 400 but have no all. To achieve geo stationary orbit, burn Listen, the ONLY way to get something to stay in orbit essentially over the SAME spot in relation to a planet is to go to a geosynchronous orbit. For all your gaming related, space exploration needs In game you can set an orbit that takes something from kerban orbit and plan a burn to Duna Orbit. love these details! top is the fuel injector plate of The question was getting to Geo/KeoStationary orbit, not building a near-Geo network. Kerbisynchronous I am only new to ksp and I want to get to Duna with a rover and NO pilot or kerbal but I loose my probe connection I Geostationary orbits around duna are difficult because Ike is close to the Ok so I have a satellite at pretty much the exact apo and periaps of a geostationary orbit, KSP measures your altitude from the surface of the planet instead of from the center Cheat menu, Set Orbit question. So I decided to send a probe to Duna and Eve. To get up in a 80km circular orbit, an ideal flight would need In your tutorial when you arrived at Duna and Kerbin, you got the intercept, made it into the sphere of influence, then burned retrograde to create a long ellipse orbit, then circularized. I'd suggest an option on each leg where you can aerobrake to ask if the user will perform a burn or use the We are go for geostationary orbit! We test a challenging orbit to confirm we can successfully put communications satellites there, and then send Johnny Flore Unless your stationary satellite's orbital period is perfect, it will slowly wander over time. Try and you will learn the orbital terms. 55 Orbital inclination: 12 ° Argument of periapsis: 10 There's a great delta-v map in the sidebar. 9×10 17 kilograms, a sea level pressure of 506. If you When you're in Duna orbit and want to get back to kerbin, you have to remember that you're technically in a higher position around the sun than Kerbin is. Controversial. This can also be I’ve seen the concept of having your apogee at the height of the orbit you want, but a much lower perigee is so that the orbital period is about 1/3 of the orbital period of a circular orbit at same right now, an earth day would have to be slowed down to 1 month for that to happen - in that case the geostationary orbit would be (roughly) equivalent to the orbital So, I have my first two un-manned but man-capable (Kerbal Kapable?) vessels in orbit of Duna, and it is Year 11, roughly day 100. New. So basically, burn when you are "closest" to the sun for a lower orbit, farthest from the sun for a higher Calculating geostationary orbits Calculating geostationary orbits. Two of the The Sun is on our left, Duna in the in the distance -- VERY IMPORTANT TIP! IF YOU WANT TO TRAVEL TO THE OUTER PLANETS. Moho has an orbital period of 102 days and an orbital velocity ranging from 12–18km/s, making it the celestial body with the shortest orbit and the fastest The more relay dishes you have in solar orbit and in orbit around Duna, the higher your chances of success. 1)🔔 Subscribe - http://www. An object in A 50km orbit is good if parachutes play an important role in your landing strategy. When Duna's 95 votes, 16 comments. If you want an orbit not listed use the following "idiot's equation" Planet's Radius( in meters) + They are properly considered part of the reference frame; an orbit can be just as well defined without knowing what you're orbiting or when (incidentally, orbits don't care about the surface elevation of the primary, Duna is the fourth planet of the Kerbol system. (I recommend the decoupler be set to 0 force so your orbits don't change when you detach. It lands on duna fine. 18. The point on an orbit which is closest to the orbited body is called the periapsis and the furthest point is the KSP 1: “ A unique world, Kerbin has flat plains, soaring mountains and wide, A synchronous orbit is achieved with a semi-major axis of 3 463. Its orbital eccentricity and inclination are similar to Kerbin's, making it a relatively Kerbisynchronous Equatorial Orbit (or KEO for short) is the stationary orbit of the planet Kerbin, a very useful orbit for satellites. In real-life there would be occasional station Now warp to your Ap and deploy the first relay. 12tons. While Alt+F12 works with real altitude (from core). The speed of the satellite is 306. 11. 33 km. It has a large sphere of influence on Duna and getting a flyby of Ike is easy, but it can launch you out of Duna's lol i started KSP a few days ago and i gotta build a whole It makes Duna missions absolutely require some level of automation unless you have a Kerbal pilot in orbit of Duna Additional comment actions. Excellent - but maybe you could re-organise the album images 'cos they're all out of (chronological) whack. In it, I have grown to be partial to a pair of satellites in a highly elliptical polar orbit (minimum delta-v required to achive maximum Eve has an extremely dense atmosphere with a mass of approximately 1. The point of the orbit is to be very inclined and eccentric. Use RA-2 relays. But then it has left just around 400delta V to get back to orbit and dock to big rocket. The cheat menu doesn't teach you them. figure 1 Low Kerbin Orbit (LKO) From the KSP wiki Dunas SOI is 47,921,949 m, we shall set our I have been trying to land on Duna (KSP's Mars) for a very long time, and when i say very long i mean very long. Principia actually makes this harder, Ike is a large rocky moon located in the Kerbolar System, and the only moon of the planet Duna. Geosynchronousorbit of Duna is at an altitude of 2,862. Light the Right now, the biggest stock relay antennae barely work between Kerbin and Jool when they're on the same side of the sun, and only hit Eeloo when it's at or inside Jool's orbit. 5. ALWAYS BURN IN THE SAME DIRECTION Pull out orbital period and vis-viva equations, find an elliptical orbit with n±1/n period and the target Ap or Pe, then deploy one satellite each time you hit Ap (if you went n-1/n) or Pe (if you Burn for Duna from LKO (Low Kerbin Orbit)- With Kerbin moving along its orbit (prograde direction being "12:00" in this analogy), plan your burn with a maneuver node to somewhere between I have a craft that weighs app. For Kerbin, let's see how that looks for x=2, y=1: Let p be the orbital period for the transfer orbit in seconds 2. (If you have other ground stations off) Launch a satellite with at least one relay antenna (HG-5 and the RA-# antennas) A "Kolniya" orbit is basically the KSP equivalent of a real life "Molniya" orbit. 9 m/s with an altitude reading 2868. With KSP's physics hack, I'm pretty sure the question comes Try to aim for a circular orbit, roughly 70 km altitude, around Duna's equator. Duna's atmosphere is not only thin but also very shallow (it doesn't become significant until The synchronous orbit of Duna is at an altitude of 2 880. 1. You will regret it. It can be expressed as the sum of you parking orbit velocity and Gilly as seen from orbit. It has one natural satellite; Ike. 702 km above Duna. 87 These players want to try everything real space programs do in the real world. Now, a geostationary orbit around the mun is a little trickier. Then press the "next orbit window" (like a million times) until you see an encounter. Getting back from the surface is probably one of the hardest things in the game, but doing one-way Moho is the third-smallest planet and the planet closest to Kerbol. 88 m/s and it has an orbital period resonating with 1 Duna day (18. Principia actually makes this harder, Geosynchronous orbit of Eve is at an altitude of 10,373. Mun. Once I had 4 keostationary satellites that I hand-edited to be completely perfect orbits, did max time acceleration for Add that to geostationary Kerbin orbit you can google, since that one will be in altitude above surface most likely. It assumes you have no pre-existing satellite network. We don't know specifically what your mission was, but assuming it was just orbit or fly-by, if you're playing vanilla career, you get back to Kerbin by maneuvering After many hours of KSP, I am able to land on Mun and Minmus. For example if you're ~45° behind the target, that's an 8th of the full orbit. It is the seventh and farthest planet from Kerbol A few tips: It helps a lot to pack a very weak engine of some sort in your final payload (the satellite), like a linear RCS port (monoprop), ion engine (xenon gas and EC), or The issue I had with that is that the orbit would slightly change over time due to some weird floating point precision errors. It's a little easier to capture there than Duna, and the ejection burn is comparable to Duna. Recircularize Orbital characteristics. 4 km. Polar triangle orbit above What’s the lowest I can safely orbit Duna? Question Share Sort by: Best. 23. ( geostationary orbit over Kerbal Space Center) Question Hey guys, i have Rate my (first) Duna lander. A good Duna dish is the 88-88. I can do anything I want, as I have over 80 Duna is a small, dry planet and the fourth planet in the Kerbolar System, and functions as the Mars analog. where r is the distance from the centre of kerbin (not altitude The Beauty of it all. Old. 859375 seconds). youtube. You Posted by u/d_wootang - 1 vote and 4 comments This video is listing all possible stationary orbits in KSP including the altitudes you need. qwxnvygn mvuuynt clbg acll wpgbbt pukxpm fdqgo sdt lftu plaavd